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Devlog
0.181 The "Rolling Stronghold Update"
March 27, 2026
by
Parsley
No, it's not 1-8 yet, and it won't be coming out for a while. -Added The Rolling Stone, an purchasable variant of the Shotgun. Increased air control, slam damage, slam knockback, and you take no knock...
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0.18 The "More Guns" Update
March 20, 2026
by
Parsley
At last, I added the shop, and with it at least one new variant of each of the four weapon types (Pistol, Shotgun, Explosive, Trinket) You can purchase the following weapons with Stars. (Unfortunately...
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0.17 : The "As Advertised" Update
March 13, 2026
by
Parsley
What is Pablo doing on the cover? Sliding. What can you do now in game? Slide! -Added sliding. Uses S key while on the ground. -Drastically shortened Boom Barrel fuse time -Mercenaries no longer mute...
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0.161 The Speedy Patch
March 03, 2026
by
Parsley
-You can slam on jump pads now -Boom Barrels have better vision and can jump...
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0.16 The 1-6 Update
March 02, 2026
by
Parsley
Hi, all. I'm becoming increasingly busy, so I figured its best to just release what I can when I can. As such, the new level, 1-6: "Rearranging, Dig. Bury Me." is in a bit of an unpolished state. Some...
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The "Not 1-6" Update
February 19, 2026
by
Parsley
Hi, all. While 1-6 is currently in development, I thought I'd put out a series of changes that have no point in being delayed until the new level comes out. -Mercenaries. Kind of spoiling stuff from 1...
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0.151 The "Midnight Hotfix" Update
February 06, 2026
by
Parsley
-You can change your jump keybind to be either W or Space -Settings page now tells you what difficulty you're on -Improved Boom Barrel collision -Increased Boom Barrel sight-range -Minor 1-5 geometry...
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0.15 The "1-5, Midnight Rendezvous" Update
February 05, 2026
by
Parsley
1-5 out. I think this is my favorite level so far, which isn't surprising since whatever level I'm currently working on usually becomes my favorite. No new enemies-sort of- but there are new experimen...
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0.14: The New 1-2 Update
February 01, 2026
by
Parsley
[NEW LEVEL ALERT!!!! NEW LEVEL ALERT!!!] This was the level order going into the project: 1-1: Firestarter 1-2: Heat in the Jungle 1-3: Ascension Day 1-4: The Great Deceiver 1-5: Trampled Under Foot (...
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0.131 The Instant-Speed Update
January 28, 2026
by
Parsley
Apparently, my game is really hard. All good, have adjustable difficulty in the brand new settings tab. As of now, the only difficulty changes are speed and damage, but more behavioral effects will be...
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0.13 The 1-4 Update
January 28, 2026
by
Parsley
At last, 1-4 is out- but that does not mean 1-4 is done. There are a ton of things I need to add, but I figured that tunnel visioning on a single level isn't healthy for game development, so it will b...
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0.12 The "Not 1-4" Update
January 19, 2026
by
Parsley
I thought I was going to get 1-4 out over the small break that I had, but I felt that adding checkpoints was something that I couldn't put off any longer, as to make the game more beginner-friendly No...
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0.11 Release
January 18, 2026
by
Parsley
1
This update will be the last one before 1-4. -Added Blue Collars, a common Duck enemy that throw decently high powered wrenches, and throw decently high powered punches if you get too close -Added a t...
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